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RoBloxxing [COMBAT-TEST]

RoBloxxing [COMBAT-TEST]

A Roblox experience owned by Bler Studio.

AdventureENroguelikecombatalpha

Description (written by the developer; not a statement by this register)

!WARNING: THIS GAME IN REALLY REALLY REALLY SUPER ALPHA VERSION AND COMBAT-TESTING. WAIT FOR AT LEAST ROGUE-TEST SO YOU CAN PLAY IT NORMALLY!! Rogue-like game, that's all, lol. CREDITS: { rundown - Some music in-game (thank you so much for letting use your music!!!); Freeze - Scripts, models, arts, some music, yeah its me freeze the main dev; Bruh, Emc, Murker, InsanelyTale, Just1xxx, nooder, K8texl - HELL YEAH THANK YOU FOR SUPPORTING ME! } Inspired by: Randomly Generated Droids (mostly), Block Tales, Combat Initiation, DeepWoken, Phigting, Nullscape, Pressure.

Last updated by the developer 28 Feb 2026, 18:10 UTC.

0
playing (measured 18 Aug 2026, 18:20 UTC)
489
lifetime visits
75%
liked (6 👍 / 2 👎)
14
favourites (28.6 per 1k visits)
2 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 18:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

rrarelkrlkwalkseglkshlk
690 R$
zensina
390 R$
chto
10 R$
friz lox
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Combat tester · other434 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.