+1 Dig Every Jump π
A Roblox experience owned by GG Studios - Good Game.
SimulatorENincrementalclickerprogression
The Roblox experience '+1 Dig Every Jump π' is a simulator created on 2025-07-02. It has recorded 4,668,291 lifetime visits and 272,755 favorites. The game holds a 93% like percentage. Currently, zero players are active in the experience.
Description (written by the developer; not a statement by this register)
π +1 Dig Every Jump π Jump to dig, dig to conquer! In this addictive digging game, every jump carves out blocks β and every layer is a new challenge. Gain Wins by reaching the bottom, and re-gather strength and dig back down even faster with each win! π How to play: π¦ Jump to break ground! π§± Use your Dig Strength to blast through dirt, clay, and stone, etc. π Earn Wins to boost your dig strength per jump and unlock rewards! ποΈ Keep winning and upgrading yourself to become the ultimate digger. Can you become the best digger in the world? π Donβt forget to Like the game, Join the group, Follow the owner, to help the whole community unlock free rewards!
Last updated by the developer 5 Jul 2026, 01:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 02:07 | 93 | no change |
| 14 Aug 2026, 02:07 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.