THE RITUAL
A Roblox experience owned by Persa studios.
ShooterEN3v3objective-basedmultiplayer
Description (written by the developer; not a statement by this register)
Fast-paced 3v3 team combat focused on objectives Work together to capture shrines and complete the ritual before the enemy team. ⚔️ Fight, block, and use abilities to outplay your opponents 🧠 Coordinate with your team to control the map 🏁 Capture all 8 shrines to win ⛪ 5 unique maps 🎭 12 different characters 🕜---🕝---🕞---🕟---🕠---🕡---🕢---🕣---🕤---🕥---🕦---🕧 Every decision matters. One mistake can cost the match. I am a solo developer, so bugs may occur. If you find any, please report them! 😊
Last updated by the developer 12 May 2026, 06:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 14:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 18:22 | 79 | +1 |
| 15 Aug 2026, 18:07 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.