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[4.5V WARFARE UPDATE 🚀] Ballistic Missile Testing

[4.5V WARFARE UPDATE 🚀] Ballistic Missile Testing

A Roblox experience owned by Instance Interactive.

SimulatorENmissile simulationmilitary vehicleswarfare update

[4.5V WARFARE UPDATE 🚀] Ballistic Missile Testing is a simulator experience created on 2025-07-02. It currently has 55 players online. The game has accumulated 5,552,394 lifetime visits, 18,119 favorites, and a 70% like percentage. The update introduces new driveable TELs, drones, maps, and missile systems.

Description (written by the developer; not a statement by this register)

❗❗This game does not mean to recreate any real-world conflict❗❗ WARFARE 4.5 UPDATE (HUGE REVAMP, NEW DRIVEABLE TELS, NEW DRONES, NEW MAPS, NEW SYSTEM.) ⚙️🚀 To launch a missile, spawn a missile launcher, drive it, sit in the missile commander's seat, select a target, and launch. 🗺️Use the teleport GUI on the right side of the screen to teleport. (Only for Testing Gamemode) Change Log Most Important Feature: NEW DRONE LAUNCHERS & CRUISE MISSILES New Ghadr Cluster Variant, New Evasive MARV Warheads for Missiles, EAS Demo, HIMARS added for the Jerusalem Team, Zolfaghar Revamp, Jattah-1 Added, Haj Qassem Added, Ghadr-F Added, New Gameplay, and more! TAG: Ballistic Missile, Missile , US, Testing , Military , Nuclear, WW3 . Ballistic Missile Testing All rights reserved by Instance Interactive. Any copying will result in a DMCA Takedown.

Last updated by the developer 6 Aug 2026, 19:34 UTC.

55
playing (measured 10 Aug 2026, 17:00 UTC)
5,552,394
lifetime visits
69%
liked (4,642 👍 / 2,051 👎)
18,633
favourites (3.4 per 1k visits)
2 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0086first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

JATTAH-2 "HYPERSONIC"
350 R$
Chinese DF-17 (HYPERSONIC)
250 R$
Donation!
250 R$
Khorramshahr-2 Cluster Warhead [WARFARE]
215 R$
HiMARs Gamepass [WARFARE]
185 R$
Donation
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rookie · welcome121,530 · 2.8% win
RUSSIAN DIVISION TESTER · other51,196 · 0.00% win
END OF 2025 · other25,551 · 0.00% win
Expert · other5,343 · 0.20% win
Veteran · other259 · 0.00% win
Destroyer of Worlds · other99 · 0.00% win
Touch Grass · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

697069.514 August 2026 — 70 % liked24 August 2026 — 70 % liked3 September 2026 — 69 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:5269-1
24 Aug 2026, 00:5270no change
14 Aug 2026, 00:5170first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.