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Anime Arena🦸[80 Heroes]Harleen Quinzel

Anime Arena🦸[80 Heroes]Harleen Quinzel

A Roblox experience owned by Tai chi.

Fighting & PvPENMarvel/DC CrossoverHero CollectionAction Combat

Anime Arena🦸[80 Heroes]Harleen Quinzel is a fighting-pvp Roblox experience created on 2025-07-02. The game has accumulated 1,036,259 lifetime visits and holds 745 favorites. It maintains an 80% like percentage. Currently, zero players are active. The experience features characters from various franchises including Marvel, DC, and Dragon Ball.

Description (written by the developer; not a statement by this register)

💐 Welcome to the game🌟! 💥 Destroy enemies to obtain gold coins 💰, 💥 Destroying the enemies may drop the hero🦸, 💰 Gold coins can buy hero🦸, 🎒Use Robux to unlock hero directly in your backpack🎒, 💐 Welcome to leave us a message in the group 💬! 👍 Please like us for more rewards 🎁, 💐 Premium hero🦸。 ⭐ This update ⭐ 🛠️ More skins and scenes 💥。 Default Controls: Q - Dash 🏃‍♂️. RB - Dash 🏃‍♂️. Tags: Marvel Comics, DC, The Monkey King, WuKong, Nezha, ONE PIECE, Dragon Ball, NARUTO, Sailor Moon, Demon Slayer, Batman, Wolverine, Deadpool, Joker, Harleen Quinzel

Last updated by the developer 1 Jun 2026, 05:07 UTC.

0
playing (measured 10 Aug 2026, 16:31 UTC)
1,036,259
lifetime visits
80%
liked (199 👍 / 50 👎)
745
favourites (0.7 per 1k visits)
2 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome682,891 · 0.00% win
The Second Hero! · progression506,291 · 0.00% win
The Fourth Hero! · progression355,836 · 0.00% win
The Sixth Hero! · progression232,271 · 0.00% win
The Eighth Hero! · progression136,618 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:1980no change
14 Aug 2026, 15:1880first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.