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[🌍] Biomes Obby

[🌍] Biomes Obby

A Roblox experience owned by MegaSuper Studios.

ObbyENparkourrebirthpets

[🌍] Biomes Obby is an obby experience created on 2025-07-02. It has accumulated 1,408,160 lifetime visits and 8,959 favorites. Currently, 57 users are playing. The game holds a 63% like percentage. It features 350 stages and includes mechanics such as rebirths and pets.

Description (written by the developer; not a statement by this register)

🌍 Parkour through exciting biomes: forests, caves, and deserts, to magical places like the sky, enchanted forests, or even candy lands! 😎 Race with your friends! 🐶 Buy cute pets that will follow you on your journey! 🔄️ Once you complete the obby, you can rebirth! 🏆 Compete for the top spots on the leaderboards! 💎 Stage too difficult? You can get free skips: Menu -> Daily Rewards! 👉 Don’t forget to like and favorite if you enjoy the adventure! ✅ Obby looks too large? Don't worry. You can complete it later! ✨ Current Stages: 350 💾 Your progress saves automatically 🛒 Gamepasses require a rejoin to activate if you purchased them in-game 🛠️ Version: 1.10 Update 1: - Upgrades system (speed, jump, EP multiplier) - Improved Gui and Rebirths Next biome will be... 🌍 COUNTRIES! 🎃 Wondering why the game has a 'Fear' rating? -> Don't worry! It's just because our Halloween Biome features spooky lighting and effects. It's 100% safe and fun for everyone! ⭐ Good luck, explorer!

Last updated by the developer 10 Aug 2026, 21:48 UTC.

57
playing (measured 11 Aug 2026, 19:45 UTC)
1,408,160
lifetime visits
64%
liked (1,615 👍 / 926 👎)
9,300
favourites (6.6 per 1k visits)
2 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:45113first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fusion Coil!
109 R$
x2 Explorer Points!
89 R$
Double Jump!
79 R$
Gravity Coil!
79 R$
Speed Coil!
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome759,945 · 100.0% win
Completed Forest · progression407,775 · 96.2% win
Completed Caves · progression235,096 · 65.9% win
Completed Desert · progression164,593 · 49.4% win
Completed Toxic Wastelands · progression130,329 · 40.7% win
Completed Farmlands · progression112,762 · 35.6% win
Completed Enchanted Forest · progression98,095 · 31.9% win
Completed Halloween · progression86,486 · 29.2% win
Completed Thunderstorm Mountains · progression71,893 · 24.5% win
Completed Skylands · progression52,550 · 19.2% win
Completed City · progression46,980 · 17.0% win
Completed Beach · progression41,025 · 14.6% win
Completed Sea · progression39,269 · 14.6% win
Completed Christmas · progression33,585 · 11.5% win
Completed Candylands · progression31,378 · 11.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

636463.514 August 2026 — 63 % liked24 August 2026 — 64 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:0264+1
14 Aug 2026, 13:0163first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.