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[🌍] Biomes Obby

[🌍] Biomes Obby

A Roblox experience owned by MegaSuper Studios.

ObbyENparkourrebirthpets

[🌍] Biomes Obby is an obby experience created on 2025-07-02. It has accumulated 1,408,160 lifetime visits and 8,959 favorites. Currently, 57 users are playing. The game holds a 63% like percentage. It features 350 stages and includes mechanics such as rebirths and pets.

Description (written by the developer; not a statement by this register)

🌍 Parkour through exciting biomes: forests, caves, and deserts, to magical places like the sky, enchanted forests, or even candy lands! 😎 Race with your friends! 🐶 Buy cute pets that will follow you on your journey! 🔄️ Once you complete the obby, you can rebirth! 🏆 Compete for the top spots on the leaderboards! 💎 Stage too difficult? You can get free skips: Menu -> Daily Rewards! 👉 Don’t forget to like and favorite if you enjoy the adventure! ✅ Obby looks too large? Don't worry. You can complete it later! ✨ Current Stages: 350 💾 Your progress saves automatically 🛒 Gamepasses require a rejoin to activate if you purchased them in-game 🛠️ Version: 1.10 Update 1: - Upgrades system (speed, jump, EP multiplier) - Improved Gui and Rebirths Next biome will be... 🌍 COUNTRIES! 🎃 Wondering why the game has a 'Fear' rating? -> Don't worry! It's just because our Halloween Biome features spooky lighting and effects. It's 100% safe and fun for everyone! ⭐ Good luck, explorer!

Last updated by the developer 10 Aug 2026, 21:48 UTC.

57
playing (measured 11 Aug 2026, 19:45 UTC)
1,408,160
lifetime visits
65%
liked (1,904 👍 / 1,042 👎)
10,672
favourites (7.6 per 1k visits)
2 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:45113first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fusion Coil!
109 R$
x2 Explorer Points!
89 R$
Double Jump!
79 R$
Gravity Coil!
79 R$
Speed Coil!
59 R$
VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome891,310 · 100.0% win
Completed Forest · progression489,421 · 76.1% win
Completed Caves · progression289,565 · 49.4% win
Completed Desert · progression206,101 · 42.4% win
Completed Toxic Wastelands · progression165,205 · 35.6% win
Completed Farmlands · progression143,790 · 33.0% win
Completed Enchanted Forest · progression125,923 · 29.0% win
Completed Halloween · progression111,816 · 28.3% win
Completed Thunderstorm Mountains · progression93,521 · 23.1% win
Completed Skylands · progression68,572 · 18.9% win
Completed City · progression61,515 · 17.5% win
Completed Beach · progression54,032 · 15.5% win
Completed Sea · progression51,824 · 15.2% win
Completed Christmas · progression44,246 · 12.7% win
Completed Candylands · progression41,371 · 13.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

63656414 August 2026 — 63 % liked24 August 2026 — 64 % liked3 September 2026 — 64 % liked13 September 2026 — 64 % liked23 September 2026 — 64 % liked3 October 2026 — 64 % liked13 October 2026 — 64 % liked23 October 2026 — 65 % liked2 November 2026 — 65 % liked12 November 2026 — 65 % liked14 August 202612 November 2026
10 measurements spanning 90 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 15:3465no change
2 Nov 2026, 15:3265no change
23 Oct 2026, 15:3165+1
13 Oct 2026, 15:3164no change
3 Oct 2026, 15:2364no change
23 Sept 2026, 15:2264no change
13 Sept 2026, 15:0464no change
3 Sept 2026, 15:0364no change
24 Aug 2026, 13:0264+1
14 Aug 2026, 13:0163first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.