متصيد وول هوب العرب
A Roblox experience owned by TEAM MR_102X.
ObbyARparkourwall hoptroll obby
Description (written by the developer; not a statement by this register)
Welcome to متصيد وول هوب العرب, the ultimate parkour and Wall Hop experience created by MR_102X 🎮! This game is a mix of parkour, wall climb, jump tower, troll obby, and wallhop challenges designed for both beginners and pro players. Can you survive the hardest jumps, dodge impossible traps, and laugh at funny trolls? 😈 Compete with friends, test your skills, and climb to the top to prove you are the true Wallhop champion. 🌍 In this game, you will explore a world full of tricky wall hops, challenging parkour jumps, and creative troll obby stages that will push your limits. Every level is designed to be fun, frustrating, and rewarding at the same time. Whether you are looking for an Arab parkour challenge or a global obby experience, متصيد وول هوب العرب is here for you. Join thousands of players, discover hidden secrets, and enjoy the ultimate mix of Wall Hop, Wallhop, Troll Obby, Parkour, and Jump Tower in one game. Are you ready? 🏆 ✨ Follow MR_102X for updates and future games!
Last updated by the developer 16 Sept 2025, 20:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 10:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.