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Ultimate Teamwork Tower

Ultimate Teamwork Tower

A Roblox experience owned by Tower Bros!.

ObbyENtower climbcooperative puzzlesecret hunting

Ultimate Teamwork Tower is an obby experience created on 2025-07-03. It has accumulated 7,369,927 lifetime visits and holds 3,491 favorites. The game maintains a 93% like percentage. Currently, zero users are playing. The experience features collaborative and solo gameplay options with hidden prizes and obstacle stages.

Description (written by the developer; not a statement by this register)

🏆 Work together or play solo—everyone can join in! (You will need people to progress, but you are not linked to anyone.) 🤫 Find secret prizes hidden throughout the tower. 🎁 Win a special prize at the top! 🚀 Smash that thumbs up and join our group to unlock cool teleports! 🎯 Tackle fun stages, tricky obstacles, and surprises on every floor. Are you ready for the challenge? Jump in and climb to the top!

Last updated by the developer 23 Oct 2025, 23:41 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
7,369,927
lifetime visits
93%
liked (2,241 👍 / 159 👎)
3,494
favourites (0.5 per 1k visits)
3 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin (OP)
1,299 R$
Rainbow Carpet (FLY)
299 R$
Laser Gun (DEADLY)
299 R$
Fusion Coil (OP)
199 R$
Rainbow Slap Hand (OP)
189 R$
Gravity Coil (JUMP)
129 R$
Fire Slap Hand
129 R$
Slap Hand
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined Teamwork Tower! · welcome4,286,581 · 44.4% win
You Beat the Mini Obby! · progression47,635 · 0.00% win
You Beat the Secret Obby! · progression22,989 · 0.00% win
You Beat Teamwork Tower! · progression1,733 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9313 August 2026 — 93 % liked2 September 2026 — 93 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:3293no change
13 Aug 2026, 22:3193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.