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SANCTIFIED SANCTUARY

SANCTIFIED SANCTUARY

A Roblox experience owned by Auridine Kingdom.

OtherENnarrativeatmosphericminimalist

Description (written by the developer; not a statement by this register)

May one day the gravity of his fate befall him. This is his grave, after all. Welcome home Midas.

Last updated by the developer 9 Aug 2026, 19:02 UTC.

0
playing (measured 13 Aug 2026, 09:51 UTC)
1,752
lifetime visits
92%
liked (35 👍 / 3 👎)
42
favourites (24.0 per 1k visits)
3 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 09:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome. · welcome101 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9219 August 2026 — 92 % liked29 August 2026 — 92 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 02:3392no change
19 Aug 2026, 02:0592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.