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[PETS] Sleep For UGC

[PETS] Sleep For UGC

A Roblox experience owned by Galanto Studios.

TycoonENpet collectionidle earningUGC rewards

Created in 2025, [PETS] Sleep For UGC is a tycoon experience on Roblox with over 23.8 million lifetime visits. It records 840 playing now, a like rating of 96%, 778,170 favourites.

Description (written by the developer; not a statement by this register)

✨ Welcome to Sleep For UGC ! ✨ 🎁 Earn coins by sleeping or collecting them around the map to get free UGC ! 🥚 Sleep to earn Shards and hatch pets ! 🐾 Every pet gives you an extra coin boost ! 🌟 Plus players get 25% coin boost ! 💰 Join our group to get 25% coin boost ! 👍 Don't forget to like and favorite the game to support us ! 💎 Join our community server and group for new UGCs and codes !

Last updated by the developer 18 Oct 2026, 08:51 UTC.

1,107
playing (measured 25 Oct 2026, 22:50 UTC)
25,591,037
lifetime visits
96%
liked (38,561 👍 / 1,483 👎)
852,061
favourites (33.3 per 1k visits)
3 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4131,4379251,1075 October 202625 October 2026
500 measurements spanning 21 days, net +417. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 259–1,591 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
25 Oct 2026, 22:501,107+29
25 Oct 2026, 21:501,078-27
25 Oct 2026, 20:501,105-56
25 Oct 2026, 19:501,161-48
25 Oct 2026, 18:501,209-18
25 Oct 2026, 17:501,227+1
25 Oct 2026, 16:501,226+78
25 Oct 2026, 15:501,148-101
25 Oct 2026, 14:501,249-30
25 Oct 2026, 13:501,279+12
25 Oct 2026, 12:501,267+31
25 Oct 2026, 11:501,236-33
25 Oct 2026, 10:501,269-20
25 Oct 2026, 09:501,289+79
25 Oct 2026, 08:501,210+10
25 Oct 2026, 07:501,200-51
25 Oct 2026, 06:501,251+59
25 Oct 2026, 05:501,192-16
25 Oct 2026, 04:501,208+84
25 Oct 2026, 03:501,124first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+100% Coins
699 R$
+100% Shards
499 R$
VIP
299 R$
+1 Pet Equip
149 R$
Double Walkspeed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

??? · other24,548 · 5.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

969796.513 August 202625 October 2026
1558 measurements spanning 73 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1558
Measured (UTC)% likedChange
25 Oct 2026, 22:5096no change
25 Oct 2026, 21:5096no change
25 Oct 2026, 20:5096no change
25 Oct 2026, 19:5096no change
25 Oct 2026, 18:5096no change
25 Oct 2026, 17:5096no change
25 Oct 2026, 16:5096no change
25 Oct 2026, 15:5096no change
25 Oct 2026, 14:5096no change
25 Oct 2026, 13:5096no change
25 Oct 2026, 12:5096no change
25 Oct 2026, 11:5096no change
25 Oct 2026, 10:5096no change
25 Oct 2026, 09:5096no change
25 Oct 2026, 08:5096no change
25 Oct 2026, 07:5096no change
25 Oct 2026, 06:5096no change
25 Oct 2026, 05:5096no change
25 Oct 2026, 04:5096no change
25 Oct 2026, 03:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.