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Red Light Troll Tower Survival 🚦

Red Light Troll Tower Survival 🚦

A Roblox experience owned by Shirtposting.

ObbyENRed Light Green LightObbyTroll

Description (written by the developer; not a statement by this register)

🚦 DON’T MOVE ON RED or get SLAPPED! 💥 Climb the Tower Obby and don’t move when the light turns RED. 😈 Troll your friends with epic slaps and Troll Panel. ✨ Survived? Favorite the game, share, and join the group for exclusive rewards! 👉 Group: https://www.roblox.com/share/g/35560379 🔥 Tags: Red Light, Red Light Green Light, Slap, Obby, Tower, Troll, Funny, Survival, Multiplayer, Emblems, Wins, Coins, Parkour, ShortGame

Last updated by the developer 6 Feb 2026, 02:53 UTC.

0
playing (measured 18 Aug 2026, 09:45 UTC)
421
lifetime visits
82%
liked (9 👍 / 2 👎)
20
favourites (47.5 per 1k visits)
3 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 09:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Laser Gun
499 R$
[OP] Magic Carpet
399 R$
[OP] Galaxy Hand
299 R$
Unlock Troll Panel (PERMANENT)
299 R$
[OP] Toxic Hand
249 R$
Squid Hand
199 R$
Diamond Hand
149 R$
Gold Hand
99 R$
Gravity Coil
59 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED!! · welcome146 · 0.00% win
YOU WIN! · progression10 · 0.00% win
10 WINS! · progression2 · 0.00% win
25 WINS! · progression1 · 0.00% win
50 WINS! · progression0 · 0.00% win
100 WINS! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.