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[REBALANCE] Undertale The Lost Multiverse

[REBALANCE] Undertale The Lost Multiverse

A Roblox experience owned by UT: The Lost Multiverse.

Fighting & PvPENUndertaleFightingTeam Battle

Description (written by the developer; not a statement by this register)

IMPORTANT NOTE: ALMOST ALL CHARACTERS WILL BE REWORKED IN FUTURE UPDATES Note: This is a demo version of the game. You may encounter bugs, placeholders and unbalanced stuff. Note 2: You don't gain any stats in Private Servers. Undertale The Lost Multiverse is yet another SvC game where you fight as human team or monster team against the opposing team and gain EXP. CONSOLE CONTROLS - Run: L3 - Shiftlock: L2 - E: Y - R: B - Dash: X WARNING: This game contains bright and flashing lights!

Last updated by the developer 30 Apr 2026, 14:58 UTC.

0
playing (measured 11 Aug 2026, 09:37 UTC)
258,102
lifetime visits
79%
liked (1,116 👍 / 298 👎)
4,940
favourites (19.1 per 1k visits)
3 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Icebound Pack
400 R$
Green Sans
250 R$
Donate
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome88,714 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7915 August 2026 — 79 % liked25 August 2026 — 79 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:3679no change
15 Aug 2026, 02:2179first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.