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[UPD 2] Simple Upgrade Tree (FIXED)

[UPD 2] Simple Upgrade Tree (FIXED)

A Roblox experience owned by StellarBloom Devs.

TycoonENupgradetreeprogression

Description (written by the developer; not a statement by this register)

Play for fun and finaly the upgrade tree ! Create a private server to back up your progress. Balance the game: @yoopopg VFX (Effets): @yoopopg UI disign: @le_bann Scripting the game everything : @le_bann (Suliv10)

Last updated by the developer 17 Jun 2026, 20:40 UTC.

0
playing (measured 12 Aug 2026, 14:38 UTC)
75,781
lifetime visits
50%
liked (178 👍 / 180 👎)
630
favourites (8.3 per 1k visits)
3 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
300 R$
VIP
150 R$
sprint
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome11,085 · 0.00% win
New layer · other10,376 · 0.00% win
New layer · other9,269 · 0.00% win
New layer · other6,325 · 0.00% win
New layer · other4,357 · 0.00% win
Alpha Player · other1,250 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.