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Escape from Brainrot Obby ๐Ÿ˜ญ๐Ÿ‡ฎ๐Ÿ‡น

Escape from Brainrot Obby ๐Ÿ˜ญ๐Ÿ‡ฎ๐Ÿ‡น

A Roblox experience owned by #TS4 FASHION.

ObbyENbrainrotitalian memechaos

Description (written by the developer; not a statement by this register)

Welcome to "Escape from Brainrot Obby ๐Ÿ˜ญ๐Ÿ‡ฎ๐Ÿ‡น" โ€“ the most brain-destroying parkour ever made. ๐Ÿšฝ Stage 69? You get chased by a screaming p" โ€“ the most brain-destroying parkour ever made. ๐Ÿง ๐Ÿ’ฅ Certified Italian Brainrot Experience โ€“ each jump feels like falling into spaghetti sauce. ๐Ÿ“ฆ Obstacles made of expired lasagna and flying pizza slices. ๐Ÿšจ 200 STAGES OF PURE CHAOS If you reach Stage 200 without rage quitting, you officially have God-tier mental stability. ๐Ÿ“ข Play now beforet Tralalero tralala unplugs the Wi-Fi!

Last updated by the developer 20 Jul 2026, 17:19 UTC.

0
playing (measured 12 Aug 2026, 11:05 UTC)
1,208
lifetime visits
60%
liked (3 ๐Ÿ‘ / 2 ๐Ÿ‘Ž)
28
favourites (23.2 per 1k visits)
3 July 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

FlyingCloud
9,800 R$
RocketLauncher
7,143 R$
##
4,286 R$
Radio
4,286 R$
MagicCarpet
149 R$
JetPack
129 R$
Sword
99 R$
GrappleHook
99 R$
LaserGun
69 R$
FusionCoil
49 R$
SpeedCoil
49 R$
DoubleSpeed
49 R$
DoubleJump
49 R$
GravityCoil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

YOU WON ยท progression1,047 ยท 0.00% win
WELCOME ยท welcome0 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.