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Project Slayers 2

Project Slayers 2

A Roblox experience owned by Project Slayers 2 INC.

Fighting & PvPENanimecombatopen-world

Description (written by the developer; not a statement by this register)

From small villages to large cities and into eerie mountains and forests. Welcome to Project Slayers 2 Value your friends as much as your enemies. Now, the adventure awaits you, whether you choose to help humanity or go against it, whichever road you decide you will have many struggles. the choice is yours. .......................................................... Default Controls: M1 - Combat (L Click). M2 - Combat (R Click). M - Menu. Q - Dash. CTRL - Wall Climb. Left Shift - Sprint. Left Alt - Mouse Lock. .......................................................... Combo Variations: LRLRL or SPACE: Air Combo RRLRL: Special Combo LLRLR: Special Combo

Last updated by the developer 31 Aug 2025, 11:52 UTC.

0
playing (measured 20 Aug 2026, 14:33 UTC)
782
lifetime visits
47%
liked (9 👍 / 10 👎)
17
favourites (21.7 per 1k visits)
3 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 14:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Item Notifier
1,299 R$
Hashira
999 R$
Skip Queue
799 R$
Early Access
199 R$
X2 Xp Drop
109 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Project Slayers 2 Tester · welcome630 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.