Perfect Wall Hop Obby
A Roblox experience owned by Q's Hard Wall Hop Obby.
ObbyENwall hop mechanicdifficulty chartglitch-based gameplay
Description (written by the developer; not a statement by this register)
👋 Welcome to the Perfect Wall Hop Obby! This game is an obby to challenge your wall hop difficulty level.👋 😡 Don't forget to like and favorite the game to counteract the rage quitters! It really helps and motivates more updates! 👍⭐ 🛠️ Current Stages: 200🛠️ ✅ The game is tested and all stages are possible. ✅ ⚠️ Wall hopping is a glitch in Roblox which is the challenge of this game ⚠️ Set maximum frame rate to 60 FPS for easier wall hopping (In Roblox Menu, PC only) ⚠️ If you do not know how to wall hop, there is an in-game tutorial and many online videos with great explanations 🪛 Controls: - R to reset - , and . to pan and align camera 45 degrees Join our community server and group for more rewards! Shutdown = Update Tags: Perfect Wall Hop Obby, PWHO, Wall Hop, Wallhop, Wall Hop Obby, Wallhop Obby, Perfect Wallhops, Obby, Impossible, Perfect, Difficulty Chart Obby, Wall Hop Difficulty Chart Obby, DCO, Wallhop Chart, Impossible Wall Hops Wall Hopping, Hard Wallhops
Last updated by the developer 8 Aug 2025, 00:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 07:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.