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Troll Invisible Tower

Troll Invisible Tower

A Roblox experience owned by Break the Rule!.

ObbyENobstacle coursetroll gameinvisible platforms

Troll Invisible Tower is an obby experience created on 2025-07-04. It has accumulated 11,056,093 lifetime visits and 322,045 favorites. The experience holds a 91% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

Welcome to Troll Invisible Tower🖐️🫥 Can you climb to the top… when you can’t even see the trolls? Watch your step... and don’t get trolled ! Premium players have access to the Premium Zone! And most importantly, have fun!😅 📌 Tags: Camo Troll Tower, Double Jump troll tower, Morph Troll Tower, Grow a Garden, Steal a Brainrot, Invisible Troll Tower, ADMIN

Last updated by the developer 18 May 2026, 19:05 UTC.

0
playing (measured 10 Aug 2026, 15:00 UTC)
11,056,093
lifetime visits
91%
liked (19,762 👍 / 2,041 👎)
322,028
favourites (29.1 per 1k visits)
4 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL TOOLS
1,299 R$
Giant Slap
199 R$
Starter Pack!
149 R$
VIP
149 R$
Ban Hammer
79 R$
Speed Coil
59 R$
Gravity Coil
59 R$
Grapple Hook
49 R$
Diamond Slap
49 R$
Gold Slap
49 R$
Bloodrot Slap
39 R$
Blue Slap
39 R$
Devil Slap
39 R$
Plasma Slap
39 R$
CHEAP ADMIN
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,399,630 · 100.0% win
You did the Impossible! · progression1,236,280 · 0.00% win
End of the Tower! · progression513,123 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9113 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:3891no change
13 Aug 2026, 19:3691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.