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[V3.5🌋] Slap Battles Tower Defense

[V3.5🌋] Slap Battles Tower Defense

A Roblox experience owned by The Order Studios.

Tower defenseENTower DefenseSlap Battles IPWave Survival

[V3.5🌋] Slap Battles Tower Defense is a Roblox tower-defense experience created in 2025. Players place defensive units to hold off waves of enemies. It has logged 8,336,683 lifetime visits and 6,675 favorites to date. It holds an 83% like rate, with 98 players active at last count. It is listed in the tower-defense category on the index.

Description (written by the developer; not a statement by this register)

slap If Slap battles and Tower defense genre had a child then it would be like this! Slap Battles Tower Defense (sbtd for short) is a Tower Defense game themed to Slap Battles! - Slap enemies for slaps (pro currency name ik). - Place towers and upgrade them to defeat the bosses! - Buy new towers, and create your own tower empire! Become the strongest in the world. Beat waves and slap alot of enemies 🧟‍♂️ in order to get super cool shiny stars! ⭐ Use the stars ⭐ to buy new towers. 🧱 There are over 50! Lots of towers 🧱 have special powers. 🔮 Try to unlock them all! If you've liked the game, you can support us by giving a thumbs up 👍 and a favorite ⭐. It would be really appreciated! 😄 If you're missing data, check the group forums for info on why or to ask for help. Thumbnail by demi

Last updated by the developer 23 Aug 2026, 17:47 UTC.

98
playing (measured 24 Aug 2026, 03:50 UTC)
8,336,683
lifetime visits
83%
liked (4,458 👍 / 900 👎)
7,199
favourites (0.9 per 1k visits)
4 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98353225.510 August 2026 — 353 players21 August 2026 — 191 players21 August 2026 — 187 players21 August 2026 — 183 players21 August 2026 — 234 players22 August 2026 — 237 players22 August 2026 — 239 players22 August 2026 — 255 players22 August 2026 — 274 players22 August 2026 — 234 players22 August 2026 — 220 players22 August 2026 — 219 players22 August 2026 — 244 players22 August 2026 — 251 players22 August 2026 — 284 players22 August 2026 — 270 players22 August 2026 — 267 players22 August 2026 — 281 players22 August 2026 — 281 players22 August 2026 — 296 players22 August 2026 — 263 players22 August 2026 — 222 players22 August 2026 — 228 players22 August 2026 — 236 players22 August 2026 — 246 players22 August 2026 — 212 players22 August 2026 — 197 players22 August 2026 — 190 players22 August 2026 — 176 players23 August 2026 — 199 players23 August 2026 — 212 players23 August 2026 — 194 players23 August 2026 — 192 players23 August 2026 — 201 players23 August 2026 — 180 players23 August 2026 — 158 players23 August 2026 — 211 players23 August 2026 — 184 players23 August 2026 — 225 players23 August 2026 — 174 players23 August 2026 — 200 players23 August 2026 — 202 players23 August 2026 — 239 players23 August 2026 — 219 players23 August 2026 — 229 players23 August 2026 — 205 players23 August 2026 — 204 players23 August 2026 — 198 players23 August 2026 — 183 players23 August 2026 — 162 players23 August 2026 — 152 players23 August 2026 — 147 players23 August 2026 — 133 players24 August 2026 — 150 players24 August 2026 — 108 players24 August 2026 — 106 players24 August 2026 — 98 players10 August 202624 August 2026
57 measurements spanning 13 days, net -255. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–391 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 57
Measured (UTC)PlayersChange
24 Aug 2026, 03:5098-8
24 Aug 2026, 02:50106-2
24 Aug 2026, 01:50108-42
24 Aug 2026, 00:50150+17
23 Aug 2026, 23:50133-14
23 Aug 2026, 22:50147-5
23 Aug 2026, 21:50152-10
23 Aug 2026, 20:50162-21
23 Aug 2026, 19:50183-15
23 Aug 2026, 18:50198-6
23 Aug 2026, 17:50204-1
23 Aug 2026, 16:50205-24
23 Aug 2026, 15:50229+10
23 Aug 2026, 14:50219-20
23 Aug 2026, 13:50239+37
23 Aug 2026, 12:50202+2
23 Aug 2026, 11:50200+26
23 Aug 2026, 10:50174-51
23 Aug 2026, 09:50225+41
23 Aug 2026, 08:50184first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
448 R$
OVERKILL
348 R$
CUSTOM!
198 R$
Spectator
98 R$
Extra Tower
98 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to SBTD! · welcome454,893 · 20.3% win
First win · progression209,857 · 6.6% win
Desert Victory! · progression207,637 · 6.6% win
Skill Issue · other144,482 · 3.6% win
Slapple Island Victory! · progression125,324 · 4.2% win
5 wins · progression110,441 · 3.0% win
Garden Victory! · progression102,224 · 3.0% win
10 Wins · progression89,003 · 1.9% win
Future Victory! · progression78,866 · 2.1% win
Rocky Island Victory! · progression73,002 · 1.6% win
POTATO · other69,104 · 2.8% win
Dance Party · other65,576 · 2.5% win
Void Victory! · progression62,654 · 1.6% win
Nice Job! · other54,321 · 1.8% win
25 Wins · progression45,995 · 1.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

838483.513 August 202622 October 2026
63 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 63
Measured (UTC)% likedChange
22 Oct 2026, 22:2183no change
12 Oct 2026, 22:2083no change
2 Oct 2026, 22:1983no change
22 Sept 2026, 22:1983no change
12 Sept 2026, 22:1883no change
2 Sept 2026, 22:1883no change
24 Aug 2026, 03:5083no change
24 Aug 2026, 02:5083no change
24 Aug 2026, 01:5083no change
24 Aug 2026, 00:5083no change
23 Aug 2026, 23:5083no change
23 Aug 2026, 22:5083no change
23 Aug 2026, 21:5083no change
23 Aug 2026, 20:5083no change
23 Aug 2026, 19:5083no change
23 Aug 2026, 18:5083no change
23 Aug 2026, 17:5083no change
23 Aug 2026, 16:5083no change
23 Aug 2026, 15:5083no change
23 Aug 2026, 14:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.