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[ALPHA] CubeVerse Tycoon RNG 🎲

[ALPHA] CubeVerse Tycoon RNG 🎲

A Roblox experience owned by HyperGlow - CubeVerseTycoon.

TycoonENRNG mechanicsTycoon simulationAlpha testing

Description (written by the developer; not a statement by this register)

⭐ Play now to earn the exclusive Alpha title! 🌈 Welcome to CubeVerse Tycoon (RNG)! Build your dream tycoon, unlock crazy rewards, and collect the rarest items in the universe! 🏗️ Create & Build 🧱 Build your dream tycoon filled with rare machines by rolling for items! 💎 Unlock super rare Droppers, Conveyors, Collectors, and more! 🚀 Progress & Power Up 🌟 Blast through Achievements and your Skill Tree to earn awesome rewards! 💥 Discover hidden bonuses and surprises as you grow! 🎨 Customize Your World 🌈 Style everything with bright colors, trails & fences! ✨ Unlock glowing Auras and secret Designs to show off your flair! ⚠️ ALPHA BUILD This is an early alpha, so bugs and balance changes may happen while we test and improve the game with your feedback. Progress may reset with major changes.

Last updated by the developer 16 Jul 2026, 01:53 UTC.

0
playing (measured 10 Aug 2026, 20:35 UTC)
118,996
lifetime visits
44%
liked (328 👍 / 417 👎)
1,305
favourites (11.0 per 1k visits)
5 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Supporter
399 R$
Water Pack
299 R$
Roll Speed
299 R$
Lucky
299 R$
Starter Pack
149 R$
Music Control
99 R$
Mini Lucky
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome54,814 · 0.00% win
1 Star · progression12,774 · 0.00% win
10 Stars · collection6,531 · 0.00% win
1 million Cubes · collection2,161 · 0.00% win
Legendary · other563 · 0.00% win
Mythic · other196 · 0.00% win
1 Billion Cubes · progression108 · 0.00% win
Exotic · other82 · 0.00% win
VIP · other49 · 0.00% win
Unique · other39 · 0.00% win
Invite a friend · social35 · 0.00% win
Secret · secret23 · 0.00% win
1 Trillion Cubes · collection15 · 0.00% win
Sharpshooter · other2 · 0.00% win
Supporter · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4415 August 2026 — 44 % liked14 September 2026 — 44 % liked24 October 2026 — 44 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 14:0744no change
14 Sept 2026, 11:0544no change
15 Aug 2026, 09:3044first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.