[v1.0.7] Lost Between Turns
A Roblox experience owned by Emi's Development Team.
HorrorENhorrorchaseparry-mechanic
Description (written by the developer; not a statement by this register)
Lost Between Turns is an Alternative Universe of "Ton of Chases" (EXPECT THE GAME TO HAVE BUGS!) This game introduces Descent and Chaseslop Press C to Crouch, Press V to Taunt (Taunt nearby Chaser to Parry em! You also Parry some Bosses with your Sword!) Testing Place: https://www.roblox.com/share?code=bd58cb9c8dc12349a9e8c63c6f207280&type=Server Inspired by PM 6:06 and 6:06 PM Credits: PM 6:06 = @Cheese127 and @Smiling_Winner 6:06 PM = @Zephyricall and @cantkillcantcry
Last updated by the developer 15 Jul 2026, 19:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 18:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 04:04 | 77 | +1 |
| 18 Aug 2026, 04:02 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.