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(UPD) Find the Countries (75)

(UPD) Find the Countries (75)

A Roblox experience owned by Globed Production.

AdventureENgeographycollectionexploration

Description (written by the developer; not a statement by this register)

🌟 Welcome to Find the Countries! 🎮 Heres How To Play: 💡 There are a total of 75 Countries to find! 🏃 Use sprint to find Countries easier! 🤩 Find Countries with friends and meet new friends along the way! 3 Areas, 75 Countries! 🗺️🌟 Enjoy the Game! 🙌🌟

Last updated by the developer 23 Oct 2025, 10:57 UTC.

0
playing (measured 10 Aug 2026, 16:01 UTC)
202,179
lifetime visits
88%
liked (728 👍 / 97 👎)
3,741
favourites (18.5 per 1k visits)
5 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
349 R$
Fusion Coil
199 R$
Speed Coil
79 R$
Gravity Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome127,931 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8815 August 2026 — 88 % liked25 August 2026 — 88 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:3288no change
15 Aug 2026, 04:2388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.