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Speed Hide & Seek

Speed Hide & Seek

A Roblox experience owned by rep rep's studio.

Social & hangoutENHide and SeekSpeedMultiplayer

Description (written by the developer; not a statement by this register)

⚡ Speed Hide & Seek is a fun mix of hide and seek with speed! 💨 HIDERS: Run around and find a suitable hiding spot. Use powers and trolls to distract the seekers. DON'T GET CAUGHT! 👀 SEEKERS: Try to find the hiders and kill them. Once you kill them, they’ll join your team. CATCH ALL HIDERS! 💰 Collect coins to get better powers, sprays and weapons! Tags: Hide and Seek, Hide N Seek, Hide & Seek, Multiplayer, Hider, Seeker, Friends, Speed, Mini, Running, Fast

Last updated by the developer 3 Aug 2025, 13:29 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
352,416
lifetime visits
80%
liked (305 👍 / 74 👎)
22,399
favourites (63.6 per 1k visits)
5 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Damage!
249 R$
Double Coins!
199 R$
Extra Health!
149 R$
Double Map Votes!
99 R$
Faster Wheel Spin!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome244,205 · 0.00% win
Survive a round as a hider! · progression91,556 · 0.00% win
Win as a Seeker! · progression22,549 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.514 August 2026 — 81 % liked4 September 2026 — 80 % liked14 August 20264 September 2026
2 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 02:0380-1
14 Aug 2026, 23:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.