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[ 🌸 ] Chiikawa Outfits

[ 🌸 ] Chiikawa Outfits

A Roblox experience owned by Yami [ ヤミ ].

RoleplayENChiikawaOutfit CatalogKawaii

Description (written by the developer; not a statement by this register)

🎀 A cute outfit/catalog world with Chiikawa inspired outfits! 🎀 ❗Click on the premade avatars or browse the catalog to try out/purchase outfits or items -> All items purchased go directly to your inventory! 🍥 🌸Join our group and turn on notifications for future updates🌸 https://www.roblox.com/communities/379053832/Yami#!/about 💬 Commands 💬 /Headless or /Korblox All outfits inspired by the public🍥 ❗️ I do not own any of the UGC items featured in the game, all credits go out to their respective owners, for removal please message me! 🏷️- Cute, Clothing, Outfit Loader, Catalog, Kawaii, Shop, Coquette, Aesthetic, Anime, Japan

Last updated by the developer 16 Jul 2025, 14:42 UTC.

0
playing (measured 17 Aug 2026, 16:49 UTC)
30,420
lifetime visits
87%
liked (41 👍 / 6 👎)
800
favourites (26.3 per 1k visits)
5 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 16:490first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! 🌸 · welcome25,350 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

87898817 August 2026 — 88 % liked27 August 2026 — 89 % liked26 September 2026 — 89 % liked6 October 2026 — 87 % liked17 August 20266 October 2026
4 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 16:5287-2
26 Sept 2026, 16:5289no change
27 Aug 2026, 16:5089+1
17 Aug 2026, 16:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.