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Official Target RP

Official Target RP

A Roblox experience owned by OFFICIAL TARGET.

RoleplayENretail simulationTarget IPjob simulation

Description (written by the developer; not a statement by this register)

🛒 Welcome to Official Target RP! Step into the world of Target like never before! Whether you're clocking in for a shift, shopping for the latest deals, or just hanging out with friends, there's always something to do. Become a cashier, stock shelves,. run customer service, work at Starblox, or just explore the store as a shopper. Customize your role, earn promotions, and unlock cool rewards by moderators as you level up. 🔴Realistic Target experience 🧍Multiple roles to play 🧢 Avatar-friendly uniforms & gear 🎉 Events, updates, reworks, and secrets to find Grab a cart and dive in--Target RP is open and ready for you Now hiring--are you in?

Last updated by the developer 30 Jun 2026, 04:22 UTC.

0
playing (measured 17 Aug 2026, 23:21 UTC)
852
lifetime visits
82%
liked (14 👍 / 3 👎)
11
favourites (12.9 per 1k visits)
5 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 23:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Security [OP] [Limited]
200 R$
Store Executive (Limited)
123 R$
Store Director [Limited]
100 R$
Store Manager (Limited)
89 R$
Store Supervisor (Limited)
65 R$
Team Member (Limited)
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Target! · welcome147 · 0.00% win
Meet the Owner · social48 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.