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[UPDATE! 💖🦈] Tralalero Troll Tower

[UPDATE! 💖🦈] Tralalero Troll Tower

A Roblox experience owned by PHAZMAS.

ObbyENbrainrottrollingobby

Tralalero Troll Tower is an obby experience created on 2025-07-05. It has accumulated 2,264,505 lifetime visits and 238,850 favorites. The game holds a 98% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Tralalero Tower! 🦈 As you explore the tower you will get more brainrots! 🔥 Use these brainrots to troll others! Like 👍 and Join The Group ⭐ For exclusive in-game rewards! ⚠️Ignore Tags : Squid game, squid game tower, squid game troll tower, squid game ,obby tower, troll is a pinning tower, slap tower, slap, IQ, troll, fling, button, carry, tower obby,jump rope,jump rope squid game, jump rope troll tower, Steal a brainrot,Brainrot , Minigames, Jandel, Sammy, SammyVsJandel, Obby, Brainrot, Simulator, Dance, Trolling, Steal a Brainrot Troll Tower

Last updated by the developer 21 Jun 2026, 20:12 UTC.

0
playing (measured 10 Aug 2026, 15:18 UTC)
2,264,505
lifetime visits
98%
liked (11,449 👍 / 260 👎)
238,815
favourites (105.5 per 1k visits)
5 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
1,499 R$
Magic Carpet
499 R$
Rainbow Tralalero Tralala
149 R$
Huge Tralalero Tralala
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome 👋 · welcome1,305,792 · 100.0% win
Royal Tralalero 👑 · other105,316 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9814 August 2026 — 98 % liked3 October 2026 — 98 % liked23 October 2026 — 98 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 11:3198no change
3 Oct 2026, 11:2398no change
14 Aug 2026, 08:2198first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.