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A Roblox experience owned by Flame Studio's..

OtherENunder developmentbug huntingcommunity feedback

Description (written by the developer; not a statement by this register)

⚠ THIS GAME IS UNDER DEVELOPMENT ⚠ You may encounter various bugs and features that are still under development. 🎮 Welcome to our Roblox game, where the fun never stops and the bugs occasionally do the cha-cha! 🕺💃 Our team works tirelessly (and sometimes fueled by way too much coffee ☕) to bring you awesome updates, wild features, and the smoothest gameplay possible. Got feedback? Found a bug doing something weird? Let us know—your ideas and discoveries help make the game even better! We love surprising our community with fresh events, epic updates, and maybe even a few inside jokes. 😏 Thanks for playing, laughing, and bug-hunting with us. Stay tuned for more shenanigans, and remember: in this game, adventure (and maybe a few glitches) awaits! 🚀🐞 Credits: exee06, lobotomycorpplayer

Last updated by the developer 26 May 2026, 14:57 UTC.

0
playing (measured 28 Aug 2026, 01:07 UTC)
4,364
lifetime visits
98%
liked (47 👍 / 1 👎)
14
favourites (3.2 per 1k visits)
6 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 01:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to T.L.M! · welcome423 · 0.00% win
Met Owner · secret240 · 0.00% win
THE END IS NIGH · secret19 · 0.00% win
Tester Of T.L.M · other3 · 0.00% win
TO BE REVERED; A FADING MEMORY · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.