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Gubby's Server Owner

Gubby's Server Owner

A Roblox experience owned by Guest's Coummunity.

RoleplayENroleplaysocialadmin commands

Description (written by the developer; not a statement by this register)

👑 Welcome to Gubby's Server Owner! 👑 Become the Server Owner by joining first and claim your role! As the Server Owner, you can create fun events, roleplay, manage activities, and enjoy the server with other players. ✨ Features: • Become the Server Owner • Host your own activities and events • Fun roleplay opportunities • HD Admin-powered commands • Hang out with friends and have fun 📜 Rules: • Follow all Roblox Community Standards and Terms of Use. • Be respectful to other players. • No exploiting, cheating, or abusing commands. • No harassment, bullying, or inappropriate content. • Keep the game fun and friendly for everyone. ⚡ Powered by HD Admin Have fun and create your own server adventures in Gubby's Server Owner!

Last updated by the developer 26 Jun 2026, 06:32 UTC.

0
playing (measured 21 Aug 2026, 18:33 UTC)
3,083
lifetime visits
57%
liked (12 👍 / 9 👎)
5
favourites (1.6 per 1k visits)
6 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 18:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mod Rank
60 R$
VIP Rank
55 R$
50 donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.