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Голодный проект [БЕТА]

Голодный проект [БЕТА]

A Roblox experience owned by TributeOne Studio.

SurvivalRUHunger GamesBattle RoyaleSurvival

Description (written by the developer; not a statement by this register)

Добро пожаловать на арену⚔️. Симуляция, созданная фанатами, основанная на "Голодных играх": интеллектуальные ИИ чтут битвы, союзников, выживание, предательство ... Все ради одной цели: быть последним выжившим. Вы являетесь создателем игры. Игра начинается. Удачи. Пусть шансы всегда будут в вашу пользу. Теги: Голодные игры, Королевская битва, Голодный проект

Last updated by the developer 28 Aug 2026, 14:50 UTC.

0
playing (measured 8 Sept 2026, 14:30 UTC)
31,100
lifetime visits
94%
liked (91 👍 / 6 👎)
119
favourites (3.8 per 1k visits)
6 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate
10,000 R$
Donate
2,000 R$
Donate
1,000 R$
Donate
200 R$
Donate
100 R$
Donate
50 R$
Donate
20 R$
Donate
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First kill · progression45 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

948 September 2026 — 94 % liked18 September 2026 — 94 % liked8 September 202618 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 14:3094no change
8 Sept 2026, 14:3094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.