Squid Game Trolling Tower
A Roblox experience owned by MIKETING Towers.
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Squid Game Trolling Tower is an obby experience created on 2025-07-06. The game has recorded 2,234,249 lifetime visits and 1,281 favorites. It maintains a 90% like percentage. Currently, zero users are playing the experience. The description references slap towers and troll mechanics.
Description (written by the developer; not a statement by this register)
Welcome to Squid Game Trolling Tower! 🤔 Can you reach the top? 👍🏽 Join the group + Like the game to get the OP slap and shortcut! 😂 Look out for trollers! Tags: Slap tower 3, Slap tower 2, Troll is pinning tower, Brain rot Tower, Troll tower, Troll IQ Tower, Push, Free slap, Troll, Tower, Troll, Tower, squid game tower, squid game, troll is a pinning tower 2, troll is a doll tower 2, obby, tower obby, doll, red light green light, troll people tower, troll, tower, slap, Troll is a pinning tower button 4, Ronaldo, sui, suiii, Messi, Neymar, disappearing block, new fun tower, speedrun tower, Troll is a pinning tower 4, troll payers, players troll tower, troll is a pinning tower spades, Voice Chat, squid game tower,, troll is a pinning tower 2, troll is a doll tower 2, tower obby, doll, red light green light, troll people tower, troll, tower, slap, Troll is a pinning tower button 4, disappearing block, grow a garden, gad, k pop
Last updated by the developer 3 Sept 2025, 19:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.