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Strawberry Stage Tower!🍓

Strawberry Stage Tower!🍓

A Roblox experience owned by Fruits Obbies.

ObbyENtowerfruit themecheckpoint

Description (written by the developer; not a statement by this register)

Welcome to Strawberry Stage Tower!🍓 Tower Obby with checkpoint 📢 Announcement • Rejoin after purchasing items! • Shutdown = Update Here we make an obby tower with Strawberry ✏️ Write the fruits you want in our group I hope you like our game Please Like 👍 and Favorited ⭐ this game 📃 Join my group to get more information! https://www.roblox.com/communities/296668647/Fruits-Obbies#!/about Tags: Banana Tower, Chocolate Tower, Cake Tower, Tower of hell, Parkour, Obby, Escape, Tower Banana, Tower Strawberry, Tower Ice Cream, Nutella, Tower Nutella, Pineapple Tower, Easy Tower, Mochi Tower, Tower, Boba, aesthetic, ice cream, cotton tower, banana, mochi, free, admin, fun, easy

Last updated by the developer 10 Aug 2026, 00:13 UTC.

2
playing (measured 10 Aug 2026, 21:00 UTC)
105,415
lifetime visits
69%
liked (65 👍 / 29 👎)
31,454
favourites (298.4 per 1k visits)
6 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet
19 R$
Flying Cloud
9 R$
Fusion Coil
8 R$
Gravity Coil
7 R$
Jetpack
7 R$
Rocket Launcher
7 R$
Grapple Hook
5 R$
Speed Coil
5 R$
Laser Gun
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Strawberry Tower · welcome146,808 · 100.0% win
Finish Tower 1 · progression17,239 · 45.6% win
Finish Tower 2 · progression2,492 · 10.7% win
Finish Tower 3 · progression1,722 · 8.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

63857415 August 2026 — 85 % liked25 August 2026 — 66 % liked4 September 2026 — 63 % liked14 September 2026 — 69 % liked24 September 2026 — 69 % liked4 October 2026 — 70 % liked14 October 2026 — 70 % liked24 October 2026 — 69 % liked6915 August 202624 October 2026
8 measurements spanning 70 days, net -16. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 15:3369-1
14 Oct 2026, 15:3270no change
4 Oct 2026, 15:3170+1
24 Sept 2026, 15:3069no change
14 Sept 2026, 12:1769+6
4 Sept 2026, 12:1663-3
25 Aug 2026, 10:4966-19
15 Aug 2026, 10:3885first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.