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IMPOSSIBLE Jump Rope

IMPOSSIBLE Jump Rope

A Roblox experience owned by Apex Tech..

ObbyENobstaclesurvivalmeme

Description (written by the developer; not a statement by this register)

👋 Welcome to IMPOSSIBLE Jump Rope! Think you can survive the deadliest rope in Roblox? 👯‍♂️ Jump with friends — or let them go first! 🎯 Time every jump or fly into the void! 🎁 Win epic rewards like coils, carpets, and more! 👍 Like and ⭐️ favorite IMPOSSIBLE Jump Rope for special bonuses! 📍 Squid Game, Labubu, Glass Bridge, Challenge, Obby, Season 2, Season 3, Red Light Green Light, Netflix, 1% Win, Survival, Parkour, Platformer, Meme, Robux, Gold, Jump, Gigachad, Fun, Ballerina Cappuccina, Sigma Boy, Bombardiro Crocodilo, Tralalero Tralala, Tung Sahur, Save, Impossible, Sprunki, Incredibox, Jump Rope,

Last updated by the developer 18 Oct 2025, 21:36 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
188,285
lifetime visits
63%
liked (202 👍 / 117 👎)
20,803
favourites (110.5 per 1k visits)
6 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

JetPack
149 R$
Flying Carpet
149 R$
OP Slap
149 R$
Flying Cloud
149 R$
Speed Coil
99 R$
Super Coil
98 R$
Gravity Coil
98 R$
Laser Gun
79 R$
Ban Hammer
79 R$
Grapple Hook
59 R$
Slap Hand [TROLL]
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 🤗 · welcome125,230 · 0.00% win
Finished! 🥳 · progression42,625 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.