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Pan for Gold [NEW BUG FIXES]

Pan for Gold [NEW BUG FIXES]

A Roblox experience owned by Grungle Dump Games.

TycoonENgold rushresource gatheringtycoon

Pan for Gold [NEW BUG FIXES] is a tycoon experience created on 2025-07-07. The game has accumulated 2,078,899 lifetime visits and holds 33,752 favorites. It maintains an 87% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Become the richest person ever during a massive gold rush! Welcome to Eureka Island, my dear player, where the water is conspicuously filled with resources. The art of prospecting is back, and you're first in line. Pan, drill, and collect until your insatiable greed is satisfied. Build your plot to work for you. Decorate your land with furniture you find in the river. The Gold Rush has never been this satisfying. Update Changelog: - Join the Community Server for a FULL Update log, and join the group for 2x Luck! Making a game like this takes a ton of time, if you enjoyed yourself please consider liking (👍)

Last updated by the developer 8 Jun 2026, 15:08 UTC.

0
playing (measured 10 Aug 2026, 21:46 UTC)
2,078,899
lifetime visits
87%
liked (10,697 👍 / 1,563 👎)
33,726
favourites (16.2 per 1k visits)
7 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
2x Walkspeed
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pan for Gold! · other681,360 · 62.5% win
Build a Drill! · other374,387 · 12.5% win
Buy an Obsidian Pan · other54,314 · 0.00% win
Complete a Quest! · progression51,475 · 0.00% win
Reach 10K Dollars · progression22,886 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:0887no change
14 Aug 2026, 09:0787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.