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Brainrot Market [✅]

Brainrot Market [✅]

A Roblox experience owned by 2026Brainrot.

RoleplayENroleplaymarketplacebrainrot

Brainrot Market [✅] is a roleplay experience created on 2025-07-07. The game has accumulated 1,689,292 lifetime visits and 229,994 favorites. It maintains an 89% like percentage. Currently, zero players are active. The experience supports desktop, mobile, and tablet platforms. All items and gamepasses serve roleplay purposes only.

Description (written by the developer; not a statement by this register)

🛍️ Welcome to Steal a Brainrot Market! 👍 Like the game and join the group 💻 Supports Desktop, Mobile and Tablet players ⚠️ This game is intended solely for roleplay. Items purchased cannot be worn on your avatar, either in-game or outside. All gamepasses serve roleplay purposes only. Purchases are considered donations to our group. We are not responsible for any purchases made without reading this notice.

Last updated by the developer 5 Jun 2026, 02:17 UTC.

0
playing (measured 10 Aug 2026, 15:51 UTC)
1,689,292
lifetime visits
89%
liked (14,928 👍 / 1,875 👎)
229,632
favourites (135.9 per 1k visits)
7 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:510first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8914 August 2026 — 89 % liked23 September 2026 — 89 % liked23 October 2026 — 89 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:5189no change
23 Sept 2026, 13:4889no change
14 Aug 2026, 11:0689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.