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[🥳RELEASE] Grow A Farm

[🥳RELEASE] Grow A Farm

A Roblox experience owned by The Grow A Farm Game.

TycoonENfarmingsimulationprogression

Description (written by the developer; not a statement by this register)

🌱 Grow a Farm 🌾 Start with a small patch of land and turn it into a thriving farm! Plant seeds, grow crops, and harvest fresh produce to expand your farm and unlock new opportunities. 💧 Water your plants, 🌻 discover rare crops, and 🛠️ upgrade your tools as you build the ultimate farming experience. Whether you want to relax and tend to your garden or work hard to create the biggest farm around, the choice is yours! 👨‍🌾 Can you grow from a tiny garden to the richest farm in the world?

Last updated by the developer 24 Jun 2026, 18:44 UTC.

0
playing (measured 12 Aug 2026, 01:53 UTC)
2,093
lifetime visits
84%
liked (41 👍 / 8 👎)
70
favourites (33.4 per 1k visits)
7 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

starter pack
10,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Gaf · welcome487 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8418 August 2026 — 84 % liked18 October 2026 — 84 % liked18 August 202618 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 04:0284no change
18 Aug 2026, 20:2284first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.