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Mount Bogor Peak

Mount Bogor Peak

A Roblox experience owned by La Vamilia Studio.

AdventureENhikingexplorationbeta

Mount Bogor Peak is an adventure experience created on 2025-07-07. It has accumulated 718,153 lifetime visits and holds 2,557 favorites. The game currently has 0 players online and maintains a 68% like percentage. The description notes it is a fictional experience inspired by Mount Puncak in Indonesia, featuring hiking tracks and challenges.

Description (written by the developer; not a statement by this register)

🏞️ Welcome to Mount Puncak Bogor! Climb, explore, and enjoy the beauty of Indonesia's highlands in Roblox. Hike through extended tracks, face fun and spooky challenges, and reach the summit with friends! 📌 Disclaimer: This game is a fictional experience inspired by the real Mount Puncak in Bogor, Indonesia. 📢 UPDATE LOG 🛒 Trail Shop 🗺️ Extended Track Map 👹 Ghost Challenge 🎨 UI Revamp ⛺ Return to Basecamp 📝 Summit Sticky Notes 🍌 Banana Troll 🎥 Freecam 🎁 Redeem Codes 📦 Daily Chest ⚠️ Still in BETA - updates & bug fixes coming soon! 👍 Like the game to support future updates!

Last updated by the developer 8 Jul 2026, 19:48 UTC.

0
playing (measured 10 Aug 2026, 19:49 UTC)
718,153
lifetime visits
68%
liked (805 👍 / 377 👎)
2,558
favourites (3.6 per 1k visits)
7 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$
Sprint
150 R$
Medkit
100 R$
Lunch Box
50 R$
Water Canteen
50 R$
Custom Sign
50 R$
Music Box
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visit Puncak Bogor · other332,625 · 0.00% win
Death · other222,332 · 0.00% win
Expedition · other60,600 · 0.00% win
10 Hours Playtime · other362 · 0.00% win
DIRGAHAYU · other283 · 0.00% win
10x Expedition · progression97 · 0.00% win
Donate · other75 · 0.00% win
VIP · other60 · 0.00% win
50x Expedition · collection26 · 0.00% win
50 Hours Playtime · other26 · 0.00% win
100x Expedition · progression17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked3 September 2026 — 68 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 20:1768no change
24 Aug 2026, 18:1868no change
14 Aug 2026, 18:1668first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.