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Hide and Seek (Squid game)πŸ—οΈπŸ—‘οΈ

Hide and Seek (Squid game)πŸ—οΈπŸ—‘οΈ

A Roblox experience owned by Epico Studio.

RoleplayENSquid Game IPHide and SeekSurvival

Hide and Seek (Squid game)πŸ—οΈπŸ—‘οΈ is a roleplay experience created on 2025-07-07. The game has accumulated 606,734 lifetime visits and 219 favorites. Currently, zero users are playing. The title holds a 50% like percentage. The description indicates inspiration from Squid Game 3, featuring hider and seeker roles with abilities like shaman vision.

Description (written by the developer; not a statement by this register)

This game is Inspired by Squid game 3 Hide πŸ—οΈ And SeekπŸ—‘οΈ ( Squid game 3 ) ⚠️ You will be chosen to be a Hider Or Seeker ⚠️ πŸ”΅ Blue Team πŸ—οΈ As a Hider You have to Run, survive and do not get eliminated By seeker Or you have to find the exit Door To win - Keys Will be found in the map ( Circle,Square and Triangle ) Keys πŸ—οΈ - shaman ability shows you the doors and the exit - More abilities will be added Soon..... πŸ”΄ Red Team πŸ—‘οΈ As a Seeker You have to eliminate at least one Hider to win - More abilities will be added Soon..... ⚠️The Game is Still in beta ⚠️ πŸ‘β­ Feel free to like and favourite if you enjoy the game and would like to see more updates! Tags: Survival, Squid game survival game, squid game, Squid Game, survive,Mingle,Pentathlon Credits: Coorixx & ZeShadoow

Last updated by the developer 10 Jul 2025, 01:12 UTC.

0
playing (measured 10 Aug 2026, 19:00 UTC)
606,734
lifetime visits
50%
liked (64 πŸ‘ / 65 πŸ‘Ž)
219
favourites (0.4 per 1k visits)
7 July 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:000first reading

Concurrent players at each of our measurements (insert-on-change).