Bounce A Brainrot!
A Roblox experience owned by TNZ Dev.
TycoonENmergeidlebrainrot
Bounce A Brainrot! is a tycoon experience created on 2025-07-07. The game has accumulated 7,813,432 lifetime visits and 190,536 favorites. Currently, one user is playing. The title holds a 93% like percentage. Players engage in mechanics involving buying, merging, and offline bouncing of items to generate in-game currency.
Description (written by the developer; not a statement by this register)
💰 Bounce and merge brainrots to get rich! How to Play: 🍀 Buy brainrots 🛠️ Merge them to make better brainrots 💸 Make tons of money 😱 Your brainrots will bounce while you're offline!
Last updated by the developer 10 Jul 2026, 20:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 22:04 | 93 | no change |
| 13 Aug 2026, 22:03 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.