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Deep Dive🌊[ALPHA]

Deep Dive🌊[ALPHA]

A Roblox experience owned by A&B Group.

AdventureENocean explorationpirate combattreasure hunting

Deep Dive🌊[ALPHA] is an adventure experience created on 2025-07-07. It has recorded 867,706 lifetime visits and 2,485 favorites. The current player count is zero. The experience holds an 80% like percentage. It is categorized under the adventure genre.

Description (written by the developer; not a statement by this register)

Hop on a boat alone or team up with friends for an exciting ocean adventure. Sail across the deep waters and try make it through whatever the ocean throws at you. Make a Deep Dive underwater to search for old relics, hidden treasures, and sunken secrets. But be alert — staying alive there isn't always that easy. Watch out for pirates! Protect your boat, fight back, and keep your treasures safe. There's a lot to discover deep down... mystery and excitement wait for you! ⚠️GAME IS NOT FINISHED⚠️ TAGS:Dive,Diving,Sailing,Ship,Scuba,Underwater,Explore

Last updated by the developer 19 Jun 2026, 13:07 UTC.

0
playing (measured 10 Aug 2026, 14:47 UTC)
867,706
lifetime visits
80%
liked (618 👍 / 158 👎)
2,486
favourites (2.9 per 1k visits)
7 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Relic Keeper
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

DAY 1 · progression271,380 · 0.00% win
DAY 5 · progression10,829 · 0.00% win
DAY 10 · progression424 · 0.00% win
Meet a developer · social133 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8014 August 2026 — 80 % liked3 September 2026 — 80 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:4780no change
14 Aug 2026, 16:3880first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.