Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Anime Slap Tower

Anime Slap Tower

A Roblox experience owned by Anime Towers.

Tower defenseENanimetower defenseability avoidance

Anime Slap Tower is a Roblox experience created on 2025-07-08. It has recorded 1,951,939 lifetime visits and 2,439 favorites. The current player count is zero. The experience holds a 93% like percentage. No specific genre is assigned to this title.

Description (written by the developer; not a statement by this register)

Welcome to Anime Slap Tower! Can you make it to the end while avoiding anime abilities? Join Group for Reward: https://www.roblox.com/communities/591342201

Last updated by the developer 6 Jun 2026, 09:53 UTC.

0
playing (measured 10 Aug 2026, 15:00 UTC)
1,951,939
lifetime visits
93%
liked (2,936 👍 / 211 👎)
2,439
favourites (1.2 per 1k visits)
8 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
1,999 R$
Rainbow Carpet
599 R$
Giant Slap Hand
149 R$
Long Slap Hand
129 R$
Gravity Coil
99 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome 👋 · welcome1,339,006 · 0.00% win
Winner 🏆 · other8,860 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:2393no change
14 Aug 2026, 09:4693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.