Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
(OLD) Conveyor Rush

(OLD) Conveyor Rush

A Roblox experience owned by Brick-Bound Studios.

ObbyENconveyor beltsurvivalmultiplayer

Description (written by the developer; not a statement by this register)

STAY TUNED FOR CR 2 COMING OUT THIS SUMMER Welcome! Conveyor Rush is a fast-paced game and skill is definitely needed to survive. ❓ How to play: -chose 1 of 3 conveyor belt maps -spawn and find a key among the rubble -use the key to open the door at the front and make it to safety -do it fast, bc the conveyor slowly accelerates over time 🎹 Controls: -Q to dash/roll 💸 Gamepasses: -Control Room Keycard (Get access to the control room!) -Speed Coil (Be faster!) -Banana Peel (Make others slip!) -Sword (Kill other players!) ⭐ Like and Favorite the game for a special brainrot map!!! (Pets coming soon)

Last updated by the developer 31 May 2026, 06:37 UTC.

0
playing (measured 13 Aug 2026, 02:03 UTC)
1,088
lifetime visits
85%
liked (17 👍 / 3 👎)
13
favourites (11.9 per 1k visits)
8 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sword
450 R$
Banana Peel
250 R$
Speed Coil
150 R$
Control Room Keycard
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet the dev! · other77 · 0.00% win
Meet the thumbnail guy · other12 · 0.00% win
Oopsie daisy... · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.