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Egyptian streets [rp]

Egyptian streets [rp]

A Roblox experience owned by EG Comm.

Fighting & PvPENstreet fightingEgyptian culturePVP combat

Egyptian streets [rp] is a fighting-pvp experience created on 2025-07-08. The game has accumulated 1,209,568 lifetime visits and 8,872 favorites. Currently, zero users are playing. The title holds a 73% like percentage. The description indicates a multiplayer setting involving combat mechanics within an Egyptian-themed environment.

Description (written by the developer; not a statement by this register)

Egyptian fights map It's all for fun and nothing there is in the real life. We do not encourage doing these things in reality. It is just a game for entertainment, and it has nothing to do with reality. Don't try in real life⚠️ I disclaim any responsibility for any copying in reality. 💥 Welcome to the wildest streets of Egypt! Dive into "Egyptian Street Fight", a chaotic multiplayer experience in the back alleys of Cairo. Ride tuk-tuks, swing knives, and battle for dominance using classic Egyptian street weapons like matwa and kazlak! 🚧 Fight in narrow alleys and crowded souks 🔪 Use Egyptian-style knives: matwa, kazlak, and wooden sticks 🛺 Drive crazy tuk-tuks across dangerous corners 🤼‍♂ Face off in brutal street fights with players from around the world Become the real fetoowa of the block - or get knocked out trying! 🗝 Features: Realistic Egyptian street setting Egypt, fight, tuk tuk, knife, matwa, kazlak, street, Cairo, PVP, Arabic, chaos, roblo

Last updated by the developer 7 Aug 2026, 19:43 UTC.

0
playing (measured 11 Aug 2026, 00:06 UTC)
1,209,568
lifetime visits
73%
liked (897 👍 / 334 👎)
8,874
favourites (7.3 per 1k visits)
8 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

support us 100
100 R$
كل الاسلحة
99 R$
Rainbow Bundle
70 R$
sun bundle
70 R$
HelloKitty Bundle
70 R$
Batman Bundle
70 R$
X4 Money
50 R$
lemousine car
50 R$
super toktok
35 R$
support us 25
25 R$
support us 10
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7314 August 2026 — 73 % liked24 August 2026 — 73 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:0473no change
14 Aug 2026, 14:0273first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.