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🐉Dragon Simulator

🐉Dragon Simulator

A Roblox experience owned by Albatross Studio.

SimulatorENdragon collectioncombatsimulator

Dragon Simulator is a simulator experience created on 2018-09-05. It has recorded 17,720,994 lifetime visits and 195,917 favorites. The game holds an 85% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

🎮Collect a variety of dragons each with their own unique looks and skills in Dragon Simulator! 🎮Team up or go solo and use your army of dragons to crush fruit and monsters!

Last updated by the developer 12 Jul 2024, 21:40 UTC.

0
playing (measured 10 Aug 2026, 14:19 UTC)
17,720,994
lifetime visits
85%
liked (42,083 👍 / 7,140 👎)
195,887
favourites (11.1 per 1k visits)
5 September 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Legendary Axe
5,000 R$
2x Dragon Experience
450 R$
+ 500 Storage
400 R$
2x Coins
300 R$
2x Experience
225 R$
+100 Storage
175 R$
Sprint
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dragon Tamer · other6,604,174 · 0.00% win
Dark Fox · other2,882,461 · 0.00% win
Collect 5 Dragons · collection2,405,280 · 0.00% win
White Tiger · other493,859 · 0.00% win
Collect 10 Dragons · collection478,150 · 100.0% win
Collect 15 Dragons · collection61,987 · 0.00% win
Collect 20 Dragons · collection5,960 · 0.00% win
Collect 25 Dragons · collection726 · 0.00% win
Collect 30 Dragons · collection158 · 0.00% win
Collect 35 Dragons · collection6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8513 August 2026 — 85 % liked23 August 2026 — 85 % liked2 September 2026 — 85 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:3285no change
23 Aug 2026, 17:1585no change
13 Aug 2026, 17:0585first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

dragon-simulator.fandom.com1 active editors · 1,187 edits
46 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.