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[NEW!] AFK FOR UGC! [DECORA OUTFITS β€πŸ’œ]

[NEW!] AFK FOR UGC! [DECORA OUTFITS β€πŸ’œ]

A Roblox experience owned by haraiuku.

TycoonENAFKUGCpoints

Description (written by the developer; not a statement by this register)

USE CODE: RELEASE for +10.000 FREE POINTS! πŸ’΅ Next like goal: 100 Likes Next group member goal: 100 members NEW CODES WHEN WE HIT THE GOALS ❀️ Like and ⭐ Favorite the game! πŸ’Έ Join our Roblox group for an instant +10,000 FREE points: https://www.roblox.com/communities/35827847/haraiuku#!/about 🀩 Follow the game's creator: https://www.roblox.com/users/1631291550/profile ⏳ Earn 1 point every second just by being AFK in the game! πŸ’Ž Premium players get a +25% boost! πŸ”₯ Purchase boosts (x2 and x3) – they stack, so you can earn up to 4 points per second! πŸ’Έ Earn extra points by buying UGC Avatar Items! (2000 Points per purchase) ✨Purchase new outfits ❌ Contact me if you would like your item or avatar removed from the game!

Last updated by the developer 10 Jul 2025, 16:18 UTC.

0
playing (measured 11 Aug 2026, 03:01 UTC)
1,456
lifetime visits
92%
liked (22 πŸ‘ / 2 πŸ‘Ž)
133
favourites (91.3 per 1k visits)
8 July 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

3x points
650 R$
2x points
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome736 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.