Echoborn
A Roblox experience owned by Rin Studios!.
RacingENcreature-catchingturn-based combatstamina mechanics
Description (written by the developer; not a statement by this register)
⚠️ This is an early public test made by a solo dev. Lots of placeholders and rough edges. thanks for bearing with me! Data may reset before Beta. A creature-catching battler with spirits (“Echoes”). Build a team, master stamina-based skills, absorb new Echoes from meteors, and fight the wild with a simple but great system. HOW TO PLAY: 🌿 Find battles: Run through grass to trigger wild Echo encounters. ⚔️ Win the turn: Pick skills, watch Stamina costs, and use status/buffs to swing fights. Type advantages matter! ☄️ Get Threads (for Absorb): use them in battle to Absorb new Echoes.
Last updated by the developer 13 May 2026, 17:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 10:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.