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(COMING SOON) Open Mic Comedy [VC]

(COMING SOON) Open Mic Comedy [VC]

A Roblox experience owned by Guzzler Ent.

Social & hangoutENsocialvoice chatperformance

Description (written by the developer; not a statement by this register)

Open Mic Comedy, a game inspired by the game on steam "Comedy Night". Singers, Comedians, and Entertainers The Stage is Live! Use Spatial Voice Chat to perform your best jokes, songs, or stories for a global audience of friends and strangers. Face the crowd, capture the spotlight, and see if you can handle the unpredictable chaos of a live open mic comedy. The most hilarious and unfiltered show on Roblox. Come join the party! JOIN the COMMUNITY for UPDATES!

Last updated by the developer 6 Feb 2026, 22:56 UTC.

0
playing (measured 10 Aug 2026, 23:07 UTC)
401
lifetime visits
78%
liked (14 👍 / 4 👎)
53
favourites (132.2 per 1k visits)
9 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Priority Line
249 R$
Extra Time
199 R$
Double Tokens
199 R$
Emotes
149 R$
Stage Entrances
149 R$
Double Gifts
149 R$
Mic Skins
129 R$
Chair Skins
99 R$
Heart Plushie
95 R$
Spotlight Color
79 R$
Sign Styles
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,549 · 0.00% win
First Set · collection217 · 0.00% win
Ovation · other5 · 0.00% win
Roast Winner · other2 · 0.00% win
7 Day Streak · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

677872.521 August 2026 — 67 % liked21 October 2026 — 78 % liked21 August 202621 October 2026
2 measurements spanning 61 days, net +11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 19:3878+11
21 Aug 2026, 17:2067first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.