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[UPDATE] Steal a Piggy🐷

[UPDATE] Steal a Piggy🐷

A Roblox experience owned by RoParadise Games.

Social & hangoutENtrollingrebirthstealing mechanics

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Steal a Piggy 👍 Like the game and join the group How to Play: 👽 Buy a Piggy 🥷 Steal Piggies from other players 💸 Generate money 🐦‍🔥 Rebirth ✋ Buy slaps and troll gear to troll other players! 💻 Supports Desktop, Mobile and Tablet players 🙏 Enjoy!

Last updated by the developer 4 Apr 2026, 12:29 UTC.

0
playing (measured 4 Sept 2026, 11:16 UTC)
14,512
lifetime visits
89%
liked (242 👍 / 31 👎)
451
favourites (31.1 per 1k visits)
9 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 11:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer
69 R$
Laser Gun
49 R$
Blackhole Slap
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

T · other4,451 · 100.0% win
E · other4,451 · 100.0% win
S · other4,450 · 100.0% win
L · other4,450 · 100.0% win
A · other4,449 · 100.0% win
🐷 · other4,449 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

894 September 2026 — 89 % liked14 September 2026 — 89 % liked4 September 202614 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 22:5289no change
4 Sept 2026, 22:3789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.