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Five Nights at Sonic's Reimagined Doom

Five Nights at Sonic's Reimagined Doom

A Roblox experience owned by Halberdrive.

HorrorENhorrorsurvivalfan-game

Description (written by the developer; not a statement by this register)

This is a free-roam remake of Five Nights at Sonic's Reimagined (created by Sonic4925) where you run around, do objectives, and survive against Sonic and his squadron. Outside of the main story chapters, there are extra game modes where you can play by yourself and/or with friends!

Last updated by the developer 5 Aug 2026, 16:58 UTC.

0
playing (measured 13 Aug 2026, 05:45 UTC)
185,464
lifetime visits
82%
liked (257 👍 / 58 👎)
1,667
favourites (9.0 per 1k visits)
9 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Fired from Sega Inc. · other719 · 2.3% win
Sega World Burns Down! · progression170 · 2.3% win
Sega Inc. is GONE! · other107 · 0.00% win
The end of the road · progression33 · 0.00% win
Fired from Sega Inc. (AGAIN) · other18 · 0.00% win
Sega World Burns Down! (AGAIN) · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.515 August 2026 — 81 % liked4 September 2026 — 81 % liked14 September 2026 — 81 % liked14 October 2026 — 82 % liked24 October 2026 — 82 % liked15 August 202624 October 2026
5 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 09:4682no change
14 Oct 2026, 09:4582+1
14 Sept 2026, 07:1681no change
4 Sept 2026, 07:1581no change
15 Aug 2026, 05:2081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.