Perseguição
A Roblox experience owned by Oblivium Studios.
HorrorPThorrorchasebeta
Description (written by the developer; not a statement by this register)
[Este jogo está em BETA, espere alguns bugs e objetos sem fundamento.] Bem-vindo a um lugar sem piedade... ou escape. Uma condenação à dor e ao sofrimento, onde cada golpe de espada é uma chance de continuar até o seu próprio fim e o de todos. Seja amigo ou inimigo, ou uma mistura dos dois, você vai encontrá-lo aqui. Perseguido por qualquer coisa até o fim [Note: This game was highly inspired by Forsaken, note old Forsaken songs or current ones or even the same animations.] Créditos: Animações: Forsaken Dev Team Sons: Forsaken UST, Forsaken Dev Team. Construções: Eu
Last updated by the developer 7 Mar 2026, 19:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 29 Aug 2026, 21:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.