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Bleak Midwinter: 1920 Birmingham

Bleak Midwinter: 1920 Birmingham

A Roblox experience owned by Liebert Productions.

RoleplayEN1920sgangsterroleplay

Description (written by the developer; not a statement by this register)

⚠️ All in-game drinks are soft drinks. Be a gangster, a cop, or a boss. Run the streets your way. Fog in the alley. Brass knuckles in your coat. Who do you trust? 🎮 Controls: Shift — Sprint W/S — Horse Speed Q — Inventory Fists — E: Kick | F: Block | R: Counter 🚫 We are not affiliated with or endorsed by any show or brand. 📜 All rights belong to their respective owners. 🛠️ Developers: isshikisgefaess & NahoyaKawata44 Inspired by historical gangster lore and classic 1920s roleplay settings.

Last updated by the developer 4 Apr 2026, 18:30 UTC.

0
playing (measured 18 Aug 2026, 12:15 UTC)
1,582
lifetime visits
95%
liked (18 👍 / 1 👎)
21
favourites (13.3 per 1k visits)
9 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 12:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Brass Knuckles
60 R$
Razor Cap
20 R$
Support the Game!
20 R$
Support the Game!
10 R$
Support the Game!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to The Bleak Midwinter! · welcome715 · 57.1% win
Met Genesis [Liebert] · other16 · 0.00% win
Met Exodus [Tea] · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9510097.519 August 2026 — 100 % liked29 August 2026 — 95 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 05:4595-5
19 Aug 2026, 05:19100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.