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(UPD!)Sprunki normaly rp

(UPD!)Sprunki normaly rp

A Roblox experience owned by Normaly team.

OtherEN

Description (written by the developer; not a statement by this register)

:)

Last updated by the developer 15 Jul 2026, 20:59 UTC.

0
playing (measured 10 Aug 2026, 18:37 UTC)
3,994
lifetime visits
94%
liked (16 👍 / 1 👎)
25
favourites (6.3 per 1k visits)
9 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All BADGES
300 R$
VIP
150 R$
Black phase 2
130 R$
The normal guy
80 R$
Mr banana and ulti phase 2
75 R$
Jason Morph
75 R$
little eye morph
75 R$
Nyan phase 1 and 2
65 R$
Tele
45 R$
IRON GIANT
1 R$
Scary acid
1 R$
Sulfur
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome738 · 0.00% win
Horror acid · other658 · 0.00% win
Dorn · other231 · 100.0% win
Mroona · other179 · 100.0% win
Black phase 1 · progression175 · 0.00% win
Bailey · other173 · 100.0% win
1996 sky phase 2 · progression171 · 0.00% win
ANNIHILATION · other165 · 100.0% win
Goobler phase 2 · progression160 · 0.00% win
Whistle · other158 · 0.00% win
!!!ANIMUS!!! · other156 · 100.0% win
Zip · other150 · 0.00% win
Black phase 1.7 · progression149 · 100.0% win
CHICKEN GUN · other141 · 0.00% win
Strange tox · other136 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9418 August 2026 — 94 % liked7 October 2026 — 94 % liked18 August 20267 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 07:3494no change
18 Aug 2026, 03:3394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.